RAHAYU, W. P.; HIDAYAT, R. Utilization of Gamification-Based Media in an Effort to Make Learning Fun and Change the Mindset of Parents About the Importance of Children’s Education. International Journal of Social Science and Community Service, [S. l.], v. 2, n. 4, p. 312–319, 2024. DOI: 10.70865/ijsscs.v2i4.53. Disponível em: http://ijsscs.com/index.php/journal/article/view/53. Acesso em: 10 may. 2025.